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Showing posts with label Project Plan For Computer Science. Show all posts
Showing posts with label Project Plan For Computer Science. Show all posts

Tuesday, 28 July 2020

Top Techniques To Make Project Plan For Computer Science

Emma Charlotte
Project Plan For Computer Science
Planning is the necessary part of every day to day activity, we plan for our holidays, we plan for our exams, we plan for our career, we plan for cooking for guests, and we plan for shopping and simply saying we do planning in every task. Similarly for graduates and postgraduates projects proper planning is also required. This planning is not just a plan in your mind. In fact this plan is documented.

For computer science students project planning is a little bit difficult because computer science involves networking, programming languages, and coding. Planning a successful project comprises a few necessary steps like knowing and understanding the scope of the project, conducting a broad research, questioning, outlining, discussions, writing the project plan, executing and finally publishing. We will try to understand these steps involved in planning by considering the example of a programming project as shared by a coursework writing services firm.

In programming you have to relentlessly bring new ideas and about new programs. So if you are assigned with a project of planning the first step you have to do is to understand what you really want to create. You can do brainstorming to get ideas. Think about your favorite games, their characters and themes, your area of interest like arts, fashion or history, your favorite cartoon or movie character, and many more things that come up in your mind. Brainstorming will help you to combine different ideas and create a new thing. For example if your favorite character is batman and you like strategy and simulation kind of games then you may come up with the idea of creating a game where an emperor builds a city and hires batman to help him in saving the city from Joker.

So this idea is a combination of your favorite movie and game and targeting the audience including the lovers of batman movies. So after getting an idea about what you have to do, the next step is about doing research related to your idea. This research involves the information about resources and technology required like what programming languages you need libraries and environments required for making animations, imaginations, visualizations and simulations. The third step is about questioning. A project is usually done in groups and all team members have to coordinate with each other for completing the tasks.

In this step all the team members make questions regarding their project and research. You will question about the features you are going to include in it to make it different from other games. What will be your targeted audience? In the fifth step you outline your project plan. It will help you in organization of your ideas and thoughts and articulate which ideas will work and which will not. Step number six involves discussion about the planning and how to implement and execute it. In the next step you write down the entire plan in proper format showing where to start, what will be the first step and how to reach smoothly to the final step?

A written project plan usually involves a brief introduction and significance of the project. Resources and time needed to complete the project. Then step by step tasks to do with a proper timeline for each task. It also involves the description about the roles and assignment of each team member. Next step is implementation of the planned project. Before final implementation, you can do testing for checking the feasibility of your planned project. If testing goes successful you implement it and if testing fails you re-plan it to cover gaps and faults. After the successful implementation of your project, you publish it.

Bonus Tips: Clearly define your goals, always list the resources required so that you don’t miss out on anything, every team member should participate in questioning and discussions check and pinpoint the potential issues and risks factors involved. Risk involves unfamiliarity with a specific programming language or software Outline the tasks, subtasks and milestones. A task is an assignment that needs to be done by each person, every individual breaks the assigned task into subtasks, and a milestone is the major event in a project that breaks the project into phases.

The roles and responsibilities of every team member should be clearly defined. The communication between every team member should be strong. It may happen that while implementing the plan you may encounter some flaws or failures, for such situations you should always have plan B and plan C at every step. Set a proper timeline and budget. Time management is another important technique to make project planning successful. For a successful project test, retest and retest for ensuring that your planned project is error-free.

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